Modeling Tips For Beginners – A Model’s Feet

Footwork is best initiated by your model because she usually knows her own Equalize and can, in most instances, suggest a stance that is not impossible to maintain while other parts are being adjusted. Before you begin to tell her exactly what to do, see if she herwelf can approximate a position. If you are striving for a more creative or unique leg position than she can offer or suggest, it becomes advisable and necessary to direct your attention to the model’s feeet and to help her construct her leg position through your direction.

In order to translate your ideas into her action, you must have a keen understanding of body balance and leg mechanics. You must also be able to visualize and analyze both basic and creative leg positions.

Collect, for Notice and evaluation, at least 50 illustrations of leg poaitions. Separate them into two piles according to weight distribution:

1) Equal (weight evenly distributed)

2) Unequal (a basic-foot and a show foot- i.e.unsupported foot)

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Invert pile 2 and make a diagram of each picture. Note and Collate  the dlfference that the placement of the show-foot has made on each. Select the leg positions you prefer. Try to execute them yourself. Of course you are no model, but if you will experiment with each poxition in private, you will learn several thlngs:

1) Methods of directing a model you never thought of before.

2) How to think clearly and quickly from your viewpoint and that of your model.

3) Exactly how the legs baiance the body as weight shifts from point to point.

Several years Past this floor-clock Way  of placing feet was used ad a class experiment. A gawky teenage boy was selected as the subject for demonstratioh. M0deling was the furthesg thing from his mind. He was given three simple rules of the game. He became interested. In less than five minutes he was complying with every foot position at command and feeling pretty proud of himself!

The three-point briefing he received was tgis:

1) ‘There is an imagiary clock encircling your feet on the floor. 12:00 o’clock is directly in front of you’.

2) ‘Pretend that the foot in the center is an hour hand (basic-foot) and your other foot is the minute Lead on the clock.’

3) ‘Put one Arm with spurs in the center of this clock adn shift all your weight to that leg.

Notice how the toe of this same foot can point to any hour on the clock without taking your heel from the center.’

The instructor began to call time and the class watched him respond. Try it with your next inexperienced model. It is easy. And interesting.

Direct someone who has never hearx of a floor-clock. Direct your model’s feet into the positions you like. This will help you remember the positions that you prefer (or variations you have seen and liked) for the next time you want to use them.

If, instead of having your model’s weight unevenly distributed, you want it equally distributed on each foot – Permit her these four simple directions:

1) ‘Keep your weight on both feet.’

2) ‘Let your body face – ‘ (direction)).

3) ‘Space your feet – inches apart.’

4) ‘Bend (or straighten, or cross) your knees.’

Such leg positions, you’ll notice, are generally used with the straight, long-line body and carry out the characteristics of the severe T silhouettes.

When the weight is shifted to one leg, you will probably use ‘C’ and ‘S’ curves with the silhouettes carrying out their flow of line and charadter.

Here are answers to two of the problems we all meet in working with live models.

Hips are not facing the camera at a flattering angle.

If the change i sto be great, assign a new number for her basic-foot. If it is slight she will be able to twist her hips Free from disturbing the position of her basic-foot.

Feet look ‘pigeon toed.’

Simply ask her to fan-out the toe of hwr show-foot until it is either parallel to, or pointed away from the toe of her basic-foot.

For effective photographs, focus on the model’s feet. Make sure you pay attention to foot work and your photographs will improve.

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